Affa Guard Hound (ROE-014) - Rise of the Eldrazi
NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
NOT LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
LEGAL
Predh
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, target creature gets +0/+3 until end of turn.
When this creature enters, target creature gets +0/+3 until end of turn.
Product Information
Product Information
Shipping & Returns
Shipping & Returns

Affa Guard Hound (ROE-014) - Rise of the Eldrazi
Affa Guard Hound (ROE-014) - Rise of the Eldrazi
NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
NOT LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
LEGAL
Predh
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, target creature gets +0/+3 until end of turn.
When this creature enters, target creature gets +0/+3 until end of turn.
$0.50
Affa Guard Hound (ROE-014) - Rise of the Eldraziā
$0.50
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
NOT LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
LEGAL
Predh
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, target creature gets +0/+3 until end of turn.
When this creature enters, target creature gets +0/+3 until end of turn.











